Cross-Platform
Windows, Linux, Web, and Android build profiles from one framework.
Windows, Linux, Web, and Android build profiles from one framework.
Shared managers for input, saves, scenes, sprites, stats, audio, and layout.
Start with working game slices, then expand the framework as needs appear.
Game content, menus, levels, sprites, themes, and rules live in editable data.
Controller, keyboard, touch, accessibility, and browser playtests stay first-class.
Playable Builds
Open playable game pages on itch.io or use the documentation to explore the reusable framework.
Full framework demo suite for browser testing on GitLab Pages.
Manage resources through absurd public-service decisions.
Open packs, merge favorites, and duel increasingly rude emoji cards.
Prototype arcade motion, power-ups, settings, and controller/touch systems.
Discover reactions, build spells, and field-test alchemical cards.
Side-scrolling prototype with lives, coins, enemies, hazards, exits, and JSON-authored levels.
Phone-first miniature-golf roguelike with health-cost putts, randomized holes, artifacts, and a good/bad wheel.
Follow the line through an endless sequence of suspicious rooms, unexplained events, and increasingly questionable objectives.
Framework Reference
Browse reusable manager documentation, roadmap notes, and generated API reference for building future games.