RapidGameFramework
Reusable Godot managers for data-driven small games
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Deck Rotation System

Files

file  combat_card_factory.gd
 Loads data-driven combat card catalogs and resolves discovery unlocks into deck entries.
 
file  deck_rotation_manager.gd
 Fixed active-hand deck rotation for real-time card combat.
 
file  spell_loadout_manager.gd
 Reusable unlocked/equipped spell loadout state for card-combat games.
 

Detailed Description

Maintains active card slots, pinned cards, used-card rotation, spell loadouts, and saveable deck state.