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RapidGameFramework
Reusable Godot managers for data-driven small games
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Files | |
| file | event_engine.gd |
| Framework-facing alias for the reusable event engine. | |
| file | event_manager.gd |
| Loads JSON event packs and draws weighted events for data-driven decision games. | |
| file | room_event_director.gd |
| Weighted, data-driven event scheduling for a sequence of procedural rooms. | |
Loads JSON event packs, filters events, and draws weighted choices.