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RapidGameFramework
Reusable Godot managers for data-driven small games
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Files | |
| file | performance_monitor.gd |
| Lightweight opt-in instrumentation for framework and game optimization. | |
| file | performance_overlay.gd |
| Small reusable debug overlay for rendering performance monitor summaries. | |
Captures opt-in timers, counters, gauges, frame samples, node counts, and manager cache stats for lightweight framework optimization passes.
data/games/<game_id>/.scripts/systems/.See Framework Roadmap for suggested next reusable systems by genre.
This documentation is generated by Doxygen in GitLab CI and published with GitLab Pages. The generated output focuses on reusable framework APIs rather than one-off scene code.