RapidGameFramework
Reusable Godot managers for data-driven small games
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performance_overlay.gd File Reference

Small reusable debug overlay for rendering performance monitor summaries. More...

Go to the source code of this file.

Namespaces

namespace  performance_overlay
 

Variables

 performance_overlay.String
 
 performance_overlay.Dictionary
 
 performance_overlay.PanelContainer
 
 performance_overlay.Label
 
 performance_overlay.text
 
 performance_overlay.visible
 
 performance_overlay.panel
 
 performance_overlay.created
 
 performance_overlay.name
 
 performance_overlay.mouse_filter
 
 performance_overlay.style
 
 performance_overlay.bg_color
 
 performance_overlay.border_color
 
 performance_overlay.label
 
 performance_overlay.autowrap_mode
 
 performance_overlay.clip_text
 
 performance_overlay.max_lines_visible
 
 performance_overlay.int
 
 performance_overlay.Array
 
 performance_overlay.lines = monitor.call("format_summary_lines")
 
 performance_overlay.PackedStringArray
 
 performance_overlay.float
 
 performance_overlay.position
 
 performance_overlay.size
 

Detailed Description

Small reusable debug overlay for rendering performance monitor summaries.

This renderer is opt-in. Games can create it only for local/debug builds and feed it a performanceMonitor summary without adding permanent profiling UI to production screens.

Definition in file performance_overlay.gd.