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RapidGameFramework
Reusable Godot managers for data-driven small games
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Files | |
| file | arcade_powerup_manager.gd |
| Reusable arcade/action power-up lifecycle: field spawns, expiry, collection, and save-friendly active-state dictionaries. | |
| file | powerup_inventory_manager.gd |
| Fixed-slot power-up inventory for arcade, platformer, and action games. | |
Stores fixed-slot held powerups and reusable arcade field power-up lifecycle state for players, AI, arcade games, platformers, and action games.