RapidGameFramework
Reusable Godot managers for data-driven small games
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powerup_inventory_manager.gd File Reference

Fixed-slot power-up inventory for arcade, platformer, and action games. More...

Go to the source code of this file.

Namespaces

namespace  powerup_inventory_manager
 

Variables

 powerup_inventory_manager.int
 
 powerup_inventory_manager.Dictionary
 
 powerup_inventory_manager.Array
 Configure players/owners and the number of fixed slots each owner receives.
 
 powerup_inventory_manager.slot_count = maxi(1, slots)
 Saveable state for held power-up inventories.
 
 powerup_inventory_manager.String
 Clear one owner or every known owner while preserving fixed slot positions.
 
 powerup_inventory_manager.saved_slots
 

Detailed Description

Fixed-slot power-up inventory for arcade, platformer, and action games.

Definition in file powerup_inventory_manager.gd.