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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| DataCacheManager | |
| data_cache_manager | |
| id | |
| Register an already parsed adventure dictionary. | |
| adventure | |
| Return authoring/playtest pacing metadata for MVP tuning. | |
| levels | |
| level | |
| next_state | |
| Create save-friendly progress state for an adventure run. | |
| level_id | |
| completed | |
| level_completed | |
| adventure_id | |
| level_index | |
| objective_id | |
| estimated_minutes | |
| explicit_encounters | |
| procedural_budget | |
| current_index | |
| completed_levels | |
| current_level | |