RapidGameFramework
Reusable Godot managers for data-driven small games
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battle_feedback_manager Namespace Reference

Variables

 Dictionary
 
 event_type
 
 Array
 
 int
 
 feedback_by_side = state.duplicate(true)
 
 float
 

Variable Documentation

◆ Array

battle_feedback_manager.Array

Definition at line 69 of file battle_feedback_manager.gd.

◆ Dictionary

battle_feedback_manager.Dictionary

Definition at line 18 of file battle_feedback_manager.gd.

◆ event_type

battle_feedback_manager.event_type

Definition at line 19 of file battle_feedback_manager.gd.

◆ feedback_by_side

battle_feedback_manager.feedback_by_side = state.duplicate(true)

Definition at line 95 of file battle_feedback_manager.gd.

◆ float

battle_feedback_manager.float

Definition at line 109 of file battle_feedback_manager.gd.

◆ int

battle_feedback_manager.int

Definition at line 88 of file battle_feedback_manager.gd.