|
RapidGameFramework
Reusable Godot managers for data-driven small games
|
Variables | |
| Dictionary | |
| event_type | |
| Array | |
| int | |
| feedback_by_side = state.duplicate(true) | |
| float | |
| battle_feedback_manager.Array |
Definition at line 69 of file battle_feedback_manager.gd.
| battle_feedback_manager.Dictionary |
Definition at line 18 of file battle_feedback_manager.gd.
| battle_feedback_manager.event_type |
Definition at line 19 of file battle_feedback_manager.gd.
| battle_feedback_manager.feedback_by_side = state.duplicate(true) |
Definition at line 95 of file battle_feedback_manager.gd.
| battle_feedback_manager.float |
Definition at line 109 of file battle_feedback_manager.gd.
| battle_feedback_manager.int |
Definition at line 88 of file battle_feedback_manager.gd.