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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| result_id | |
| Record a successful reaction discovery. | |
| entry | |
| key | |
| Record a failed experiment so players keep useful knowledge. | |
| row | |
| discoveries = state.get("discoveries", {}).duplicate(true) | |
| failed_reactions = state.get("failed_reactions", {}).duplicate(true) | |
| notes = state.get("notes", []).duplicate(true) | |
| reaction_history = state.get("reaction_history", []).duplicate(true) | |
| type_filter | |
| query | |
| haystack | |
| codex_manager.discoveries = state.get("discoveries", {}).duplicate(true) |
Definition at line 126 of file codex_manager.gd.
| codex_manager.entry |
Definition at line 18 of file codex_manager.gd.
| codex_manager.failed_reactions = state.get("failed_reactions", {}).duplicate(true) |
Definition at line 127 of file codex_manager.gd.
| codex_manager.haystack |
Definition at line 152 of file codex_manager.gd.
| codex_manager.key |
Record a failed experiment so players keep useful knowledge.
Definition at line 38 of file codex_manager.gd.
| codex_manager.notes = state.get("notes", []).duplicate(true) |
Definition at line 128 of file codex_manager.gd.
| codex_manager.query |
Definition at line 149 of file codex_manager.gd.
| codex_manager.reaction_history = state.get("reaction_history", []).duplicate(true) |
Definition at line 129 of file codex_manager.gd.
| codex_manager.result_id |
Record a successful reaction discovery.
Definition at line 15 of file codex_manager.gd.
| codex_manager.row |
Definition at line 88 of file codex_manager.gd.
| codex_manager.type_filter |
Definition at line 146 of file codex_manager.gd.