RapidGameFramework
Reusable Godot managers for data-driven small games
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condition_evaluator Namespace Reference

Variables

 Dictionary
 Return true when every condition matches the supplied context dictionary.
 
 expected
 
 matched = true
 
 String
 Return a value from a dictionary using dotted keys such as spell.element.
 
 default_value
 Return a value from a dictionary using dotted keys such as spell.element.
 
 current = current[part]
 
 allowed
 

Variable Documentation

◆ allowed

condition_evaluator.allowed

Definition at line 72 of file condition_evaluator.gd.

◆ current

condition_evaluator.current = current[part]

Definition at line 40 of file condition_evaluator.gd.

◆ default_value

condition_evaluator.default_value

Return a value from a dictionary using dotted keys such as spell.element.

Definition at line 39 of file condition_evaluator.gd.

◆ Dictionary

condition_evaluator.Dictionary

Return true when every condition matches the supplied context dictionary.

Definition at line 10 of file condition_evaluator.gd.

◆ expected

condition_evaluator.expected

Definition at line 14 of file condition_evaluator.gd.

◆ matched

condition_evaluator.matched = true

Definition at line 24 of file condition_evaluator.gd.

◆ String

condition_evaluator.String

Return a value from a dictionary using dotted keys such as spell.element.

Definition at line 39 of file condition_evaluator.gd.