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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| money = max(0, value) | |
| Set money, clamped to zero or greater. | |
| int | |
| Return saveable economy state. | |
| economy_manager.int |
Return saveable economy state.
Restore economy state with a default starting balance.
Definition at line 39 of file economy_manager.gd.
| economy_manager.money = max(0, value) |
Set money, clamped to zero or greater.
Definition at line 12 of file economy_manager.gd.