RapidGameFramework
Reusable Godot managers for data-driven small games
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economy_manager Namespace Reference

Variables

 money = max(0, value)
 Set money, clamped to zero or greater.
 
 int
 Return saveable economy state.
 

Variable Documentation

◆ int

economy_manager.int

Return saveable economy state.

Restore economy state with a default starting balance.

Definition at line 39 of file economy_manager.gd.

◆ money

economy_manager.money = max(0, value)

Set money, clamped to zero or greater.

Definition at line 12 of file economy_manager.gd.