RapidGameFramework
Reusable Godot managers for data-driven small games
Loading...
Searching...
No Matches
entity_definition_adapter Namespace Reference

Variables

 Dictionary
 Convert a world/level dictionary into entity records.
 
 exit
 
 exit_entity
 
 String
 Convert tile/object placement dictionaries into entities.
 
 raw
 
 entity
 
 _ :
 
 text
 

Variable Documentation

◆ _

entity_definition_adapter._ :
protected

Definition at line 73 of file entity_definition_adapter.gd.

◆ Dictionary

entity_definition_adapter.Dictionary

Convert a world/level dictionary into entity records.

Definition at line 9 of file entity_definition_adapter.gd.

◆ entity

entity_definition_adapter.entity

Definition at line 53 of file entity_definition_adapter.gd.

◆ exit

entity_definition_adapter.exit

Definition at line 17 of file entity_definition_adapter.gd.

◆ exit_entity

entity_definition_adapter.exit_entity

Definition at line 19 of file entity_definition_adapter.gd.

◆ raw

entity_definition_adapter.raw

Definition at line 50 of file entity_definition_adapter.gd.

◆ String

entity_definition_adapter.String

Convert tile/object placement dictionaries into entities.

Definition at line 28 of file entity_definition_adapter.gd.

◆ text

entity_definition_adapter.text

Definition at line 81 of file entity_definition_adapter.gd.