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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| AnimationStateManager | |
| RenderNodePool | |
| ResourceBar | |
| animation_state_manager | |
| render_node_pool | |
| resource_bar | |
| Dictionary | |
| Render an array of entity dictionaries into a Control parent. | |
| tile_size | |
| entity_size | |
| rect | |
| candidates | |
| sprite_node | |
| id | |
| node | |
| hp | |
| max_hp | |
| bar_height | |
| bar_rect | |
| origin = Vector2.ZERO | |
| center | |
| cell | |
| colors | |
| team | |
| kind | |
| _ : | |
| raw | |
| cleaned | |
|
protected |
Definition at line 132 of file entity_renderer.gd.
| entity_renderer.animation_state_manager |
Definition at line 11 of file entity_renderer.gd.
| entity_renderer.AnimationStateManager |
Definition at line 7 of file entity_renderer.gd.
| entity_renderer.bar_height |
Definition at line 91 of file entity_renderer.gd.
| entity_renderer.bar_rect |
Definition at line 92 of file entity_renderer.gd.
| entity_renderer.candidates |
Definition at line 32 of file entity_renderer.gd.
| entity_renderer.cell |
Definition at line 112 of file entity_renderer.gd.
| entity_renderer.center |
Definition at line 105 of file entity_renderer.gd.
| entity_renderer.cleaned |
Definition at line 138 of file entity_renderer.gd.
| entity_renderer.colors |
Definition at line 117 of file entity_renderer.gd.
| entity_renderer.Dictionary |
Render an array of entity dictionaries into a Control parent.
Clear pooled nodes.
Compute a draw rect from grid cell or world position.
Definition at line 17 of file entity_renderer.gd.
| entity_renderer.entity_size |
Definition at line 21 of file entity_renderer.gd.
| entity_renderer.hp |
Definition at line 87 of file entity_renderer.gd.
| entity_renderer.id |
Definition at line 70 of file entity_renderer.gd.
| entity_renderer.kind |
Definition at line 122 of file entity_renderer.gd.
| entity_renderer.max_hp |
Definition at line 88 of file entity_renderer.gd.
| entity_renderer.node |
Definition at line 80 of file entity_renderer.gd.
| entity_renderer.origin = Vector2.ZERO |
Definition at line 102 of file entity_renderer.gd.
| entity_renderer.raw |
Definition at line 137 of file entity_renderer.gd.
| entity_renderer.rect |
Definition at line 31 of file entity_renderer.gd.
| entity_renderer.render_node_pool |
Definition at line 12 of file entity_renderer.gd.
| entity_renderer.RenderNodePool |
Definition at line 8 of file entity_renderer.gd.
| entity_renderer.resource_bar |
Definition at line 13 of file entity_renderer.gd.
| entity_renderer.ResourceBar |
Definition at line 9 of file entity_renderer.gd.
| entity_renderer.sprite_node |
Definition at line 33 of file entity_renderer.gd.
| entity_renderer.team |
Definition at line 119 of file entity_renderer.gd.
| entity_renderer.tile_size |
Definition at line 20 of file entity_renderer.gd.