RapidGameFramework
Reusable Godot managers for data-driven small games
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entity_renderer Namespace Reference

Variables

 AnimationStateManager
 
 RenderNodePool
 
 ResourceBar
 
 animation_state_manager
 
 render_node_pool
 
 resource_bar
 
 Dictionary
 Render an array of entity dictionaries into a Control parent.
 
 tile_size
 
 entity_size
 
 rect
 
 candidates
 
 sprite_node
 
 id
 
 node
 
 hp
 
 max_hp
 
 bar_height
 
 bar_rect
 
 origin = Vector2.ZERO
 
 center
 
 cell
 
 colors
 
 team
 
 kind
 
 _ :
 
 raw
 
 cleaned
 

Variable Documentation

◆ _

entity_renderer._ :
protected

Definition at line 132 of file entity_renderer.gd.

◆ animation_state_manager

entity_renderer.animation_state_manager

Definition at line 11 of file entity_renderer.gd.

◆ AnimationStateManager

entity_renderer.AnimationStateManager

Definition at line 7 of file entity_renderer.gd.

◆ bar_height

entity_renderer.bar_height

Definition at line 91 of file entity_renderer.gd.

◆ bar_rect

entity_renderer.bar_rect

Definition at line 92 of file entity_renderer.gd.

◆ candidates

entity_renderer.candidates

Definition at line 32 of file entity_renderer.gd.

◆ cell

entity_renderer.cell

Definition at line 112 of file entity_renderer.gd.

◆ center

entity_renderer.center

Definition at line 105 of file entity_renderer.gd.

◆ cleaned

entity_renderer.cleaned

Definition at line 138 of file entity_renderer.gd.

◆ colors

entity_renderer.colors

Definition at line 117 of file entity_renderer.gd.

◆ Dictionary

entity_renderer.Dictionary

Render an array of entity dictionaries into a Control parent.

Clear pooled nodes.

Compute a draw rect from grid cell or world position.

Definition at line 17 of file entity_renderer.gd.

◆ entity_size

entity_renderer.entity_size

Definition at line 21 of file entity_renderer.gd.

◆ hp

entity_renderer.hp

Definition at line 87 of file entity_renderer.gd.

◆ id

entity_renderer.id

Definition at line 70 of file entity_renderer.gd.

◆ kind

entity_renderer.kind

Definition at line 122 of file entity_renderer.gd.

◆ max_hp

entity_renderer.max_hp

Definition at line 88 of file entity_renderer.gd.

◆ node

entity_renderer.node

Definition at line 80 of file entity_renderer.gd.

◆ origin

entity_renderer.origin = Vector2.ZERO

Definition at line 102 of file entity_renderer.gd.

◆ raw

entity_renderer.raw

Definition at line 137 of file entity_renderer.gd.

◆ rect

entity_renderer.rect

Definition at line 31 of file entity_renderer.gd.

◆ render_node_pool

entity_renderer.render_node_pool

Definition at line 12 of file entity_renderer.gd.

◆ RenderNodePool

entity_renderer.RenderNodePool

Definition at line 8 of file entity_renderer.gd.

◆ resource_bar

entity_renderer.resource_bar

Definition at line 13 of file entity_renderer.gd.

◆ ResourceBar

entity_renderer.ResourceBar

Definition at line 9 of file entity_renderer.gd.

◆ sprite_node

entity_renderer.sprite_node

Definition at line 33 of file entity_renderer.gd.

◆ team

entity_renderer.team

Definition at line 119 of file entity_renderer.gd.

◆ tile_size

entity_renderer.tile_size

Definition at line 20 of file entity_renderer.gd.