RapidGameFramework
Reusable Godot managers for data-driven small games
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motion_integrator Namespace Reference

Variables

 next
 Add a force to a body for the next integration step.
 
 Vector2
 Semi-implicit Euler integration for one body.
 
 float
 
 inv_mass
 
 acceleration
 
 velocity
 

Variable Documentation

◆ acceleration

motion_integrator.acceleration

Definition at line 32 of file motion_integrator.gd.

◆ float

motion_integrator.float

Definition at line 25 of file motion_integrator.gd.

◆ inv_mass

motion_integrator.inv_mass

Definition at line 31 of file motion_integrator.gd.

◆ next

motion_integrator.next

Add a force to a body for the next integration step.

Apply an immediate velocity impulse.

Definition at line 10 of file motion_integrator.gd.

◆ Vector2

motion_integrator.Vector2

Semi-implicit Euler integration for one body.

Definition at line 25 of file motion_integrator.gd.

◆ velocity

motion_integrator.velocity

Definition at line 33 of file motion_integrator.gd.