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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| next | |
| Add a force to a body for the next integration step. | |
| Vector2 | |
| Semi-implicit Euler integration for one body. | |
| float | |
| inv_mass | |
| acceleration | |
| velocity | |
| motion_integrator.acceleration |
Definition at line 32 of file motion_integrator.gd.
| motion_integrator.float |
Definition at line 25 of file motion_integrator.gd.
| motion_integrator.inv_mass |
Definition at line 31 of file motion_integrator.gd.
| motion_integrator.next |
Add a force to a body for the next integration step.
Apply an immediate velocity impulse.
Definition at line 10 of file motion_integrator.gd.
| motion_integrator.Vector2 |
Semi-implicit Euler integration for one body.
Definition at line 25 of file motion_integrator.gd.
| motion_integrator.velocity |
Definition at line 33 of file motion_integrator.gd.