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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| float | |
| Return a rounded price with a reusable markup. | |
| total_price | |
| int | |
| Generate a random singles market from the card library. | |
| singles | |
| card = modifier_manager.apply_instance(card, instance) | |
| Dictionary | |
| Buy and open a pack. | |
| economy_manager | |
| Buy and open a pack. | |
| pack_manager | |
| Buy and open a pack. | |
| card_manager | |
| Buy and open a pack. | |
| inventory_manager | |
| Buy and open a pack. | |
| modifier_manager | |
| Buy and open a pack. | |
| cost | |
| cards | |
| purchased | |
| instance | |
| record | |
| card_id_or_uid | |
| Sell one card instance or base-id card and add its value to the economy. | |
| base_id | |
| shop_manager.base_id |
Definition at line 90 of file shop_manager.gd.
| shop_manager.card = modifier_manager.apply_instance(card, instance) |
Definition at line 37 of file shop_manager.gd.
| shop_manager.card_id_or_uid |
Sell one card instance or base-id card and add its value to the economy.
Definition at line 88 of file shop_manager.gd.
| shop_manager.card_manager |
Buy and open a pack.
Sell one card instance or base-id card and add its value to the economy.
When a modifier manager is supplied, opened cards are stored as card instances.
Definition at line 45 of file shop_manager.gd.
| shop_manager.cards |
Definition at line 49 of file shop_manager.gd.
| shop_manager.cost |
Definition at line 46 of file shop_manager.gd.
| shop_manager.Dictionary |
Buy and open a pack.
Return the marked-up shop price for a single card.
When a modifier manager is supplied, opened cards are stored as card instances.
Buy one card from the singles market. The returned Dictionary is the purchased card or instance card.
Definition at line 45 of file shop_manager.gd.
| shop_manager.economy_manager |
Buy and open a pack.
Sell one card instance or base-id card and add its value to the economy.
Return the marked-up shop price for a single card.
When a modifier manager is supplied, opened cards are stored as card instances.
Buy one card from the singles market. The returned Dictionary is the purchased card or instance card.
Definition at line 45 of file shop_manager.gd.
| shop_manager.float |
Return a rounded price with a reusable markup.
Buy a generic stackable item into an inventory manager.
Definition at line 12 of file shop_manager.gd.
| shop_manager.instance |
Definition at line 53 of file shop_manager.gd.
| shop_manager.int |
Generate a random singles market from the card library.
Definition at line 34 of file shop_manager.gd.
| shop_manager.inventory_manager |
Buy and open a pack.
Sell one card instance or base-id card and add its value to the economy.
Return the marked-up shop price for a single card.
When a modifier manager is supplied, opened cards are stored as card instances.
Buy one card from the singles market. The returned Dictionary is the purchased card or instance card.
Definition at line 45 of file shop_manager.gd.
| shop_manager.modifier_manager |
Buy and open a pack.
Sell one card instance or base-id card and add its value to the economy.
Return the marked-up shop price for a single card.
When a modifier manager is supplied, opened cards are stored as card instances.
Buy one card from the singles market. The returned Dictionary is the purchased card or instance card.
Definition at line 45 of file shop_manager.gd.
| shop_manager.pack_manager |
Buy and open a pack.
When a modifier manager is supplied, opened cards are stored as card instances.
Definition at line 45 of file shop_manager.gd.
| shop_manager.purchased |
Definition at line 50 of file shop_manager.gd.
| shop_manager.record |
Definition at line 54 of file shop_manager.gd.
| shop_manager.singles |
Definition at line 35 of file shop_manager.gd.
| shop_manager.total_price |
Definition at line 18 of file shop_manager.gd.