RapidGameFramework
Reusable Godot managers for data-driven small games
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achievement_screen.gd File Reference

Reusable achievement collection popup controller. More...

Go to the source code of this file.

Namespaces

namespace  achievement_screen
 

Variables

 achievement_screen.layout
 
 achievement_screen.settings
 
 achievement_screen.null
 
 achievement_screen.ui_flow
 
 achievement_screen.Dictionary
 Render an achievement collection popup using statsManager filters.
 
 achievement_screen.layout_manager = layout
 
 achievement_screen.settings_manager = settings
 
 achievement_screen.ui_flow_manager = ui_flow
 
 achievement_screen.default_size = _coerce_size(options.get("size", default_size), default_size)
 
 achievement_screen.popup
 
 achievement_screen.name
 
 achievement_screen.popup_size = layout_manager.fit_popup_to_viewport(popup, viewport_size, options)
 
 achievement_screen.size
 
 achievement_screen.min_size
 
 achievement_screen.content
 
 achievement_screen.offset_left
 
 achievement_screen.offset_top
 
 achievement_screen.offset_right
 
 achievement_screen.offset_bottom
 
 achievement_screen.size_flags_horizontal
 
 achievement_screen.size_flags_vertical
 
 achievement_screen.title
 
 achievement_screen.text
 
 achievement_screen.horizontal_alignment
 
 achievement_screen.Callable
 
 achievement_screen.filter_bar
 
 achievement_screen.collection
 
 achievement_screen.custom_minimum_size
 
 achievement_screen.back
 
 achievement_screen.requested
 
 achievement_screen.int
 
 achievement_screen.minimum
 
 achievement_screen.available
 
 achievement_screen.effective_min
 

Detailed Description

Reusable achievement collection popup controller.

Definition in file achievement_screen.gd.