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RapidGameFramework
Reusable Godot managers for data-driven small games
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Data-driven chemistry/reaction lookup for discovery-focused games. More...
Go to the source code of this file.
Namespaces | |
| namespace | alchemy_manager |
Variables | |
| alchemy_manager.DataCacheManager | |
| alchemy_manager.data_cache_manager | |
| alchemy_manager.id | |
| Load Project Alchemy-style element and compound definitions. | |
| alchemy_manager.inputs | |
| Load reaction definitions. | |
| alchemy_manager.Array | |
| Attempt a reaction and return success/failure metadata for scenes and codexes. | |
| alchemy_manager.key | |
| alchemy_manager.reaction | |
| alchemy_manager.elements = state.get("elements", {}).duplicate(true) | |
| alchemy_manager.compounds = state.get("compounds", {}).duplicate(true) | |
| alchemy_manager.reactions = state.get("reactions", {}).duplicate(true) | |
| alchemy_manager.normalized_inputs | |
| alchemy_manager.normalized_catalysts | |
| alchemy_manager.normalized | |
| alchemy_manager.text | |
Data-driven chemistry/reaction lookup for discovery-focused games.
Definition in file alchemy_manager.gd.