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RapidGameFramework
Reusable Godot managers for data-driven small games
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Reusable renderer for active combat card/spell slot buttons. More...
Go to the source code of this file.
Namespaces | |
| namespace | combat_card_slot_panel |
Reusable renderer for active combat card/spell slot buttons.
Scenes provide save-friendly card dictionaries plus slot state. The renderer produces readable button controls with title, cost, damage, mode/range, and cooldown labels while leaving click behavior to the caller.
Definition in file combat_card_slot_panel.gd.