RapidGameFramework
Reusable Godot managers for data-driven small games
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game_save_migrations.gd File Reference

Example migration registrations for current games. More...

Go to the source code of this file.

Namespaces

namespace  game_save_migrations
 

Detailed Description

Example migration registrations for current games.

New games can copy this pattern: register small versioned callables before load_state() so old save dictionaries are upgraded at the persistence edge.

Definition in file game_save_migrations.gd.