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RapidGameFramework
Reusable Godot managers for data-driven small games
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Files | |
| file | palette_manager.gd |
| Reusable palette loader and sprite recoloring helper. | |
| file | sprite_animation_rect.gd |
| Lightweight TextureRect that plays frames resolved from spriteManager data. | |
| file | sprite_manager.gd |
| Reusable sprite catalog loader for shared framework art. | |
| file | sprite_render_manager.gd |
| Reusable helpers for drawing sprite-manager textures on custom CanvasItems. | |
Loads reusable sprite catalogs, exposes stable ids for shared art assets, and recolors sprites through data-defined palettes.