RapidGameFramework
Reusable Godot managers for data-driven small games
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Asset System

Files

file  palette_manager.gd
 Reusable palette loader and sprite recoloring helper.
 
file  sprite_animation_rect.gd
 Lightweight TextureRect that plays frames resolved from spriteManager data.
 
file  sprite_manager.gd
 Reusable sprite catalog loader for shared framework art.
 
file  sprite_render_manager.gd
 Reusable helpers for drawing sprite-manager textures on custom CanvasItems.
 

Detailed Description

Loads reusable sprite catalogs, exposes stable ids for shared art assets, and recolors sprites through data-defined palettes.