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RapidGameFramework
Reusable Godot managers for data-driven small games
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Reusable sprite catalog loader for shared framework art. More...
Go to the source code of this file.
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| namespace | sprite_manager |
Reusable sprite catalog loader for shared framework art.
Sprite packs are JSON files that map stable sprite ids to res:// texture paths, spritesheet cells, or spritesheet animations. Games can load one or more packs, then request paths, textures, or animation frames by id without hardcoding filenames in scene scripts.
Definition in file sprite_manager.gd.