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RapidGameFramework
Reusable Godot managers for data-driven small games
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Variables | |
| DataCacheManager | |
| Dictionary | |
| data_cache_manager | |
| String | |
| Load build metadata from JSON. | |
| build_date = _runtime_build_date() | |
| build_info.build_date = _runtime_build_date() |
Definition at line 30 of file build_info.gd.
| build_info.data_cache_manager |
Definition at line 15 of file build_info.gd.
| build_info.DataCacheManager |
Definition at line 8 of file build_info.gd.
| build_info.Dictionary |
Definition at line 10 of file build_info.gd.
| build_info.String |
Load build metadata from JSON.
Return the scene the splash screen should hand off to for this build.
Return a compact user-facing build label.
Missing files keep local defaults.
Definition at line 19 of file build_info.gd.