RapidGameFramework
Reusable Godot managers for data-driven small games
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build_info Namespace Reference

Variables

 DataCacheManager
 
 Dictionary
 
 data_cache_manager
 
 String
 Load build metadata from JSON.
 
 build_date = _runtime_build_date()
 

Variable Documentation

◆ build_date

build_info.build_date = _runtime_build_date()

Definition at line 30 of file build_info.gd.

◆ data_cache_manager

build_info.data_cache_manager

Definition at line 15 of file build_info.gd.

◆ DataCacheManager

build_info.DataCacheManager

Definition at line 8 of file build_info.gd.

◆ Dictionary

build_info.Dictionary

Definition at line 10 of file build_info.gd.

◆ String

build_info.String

Load build metadata from JSON.

Return the scene the splash screen should hand off to for this build.

Return a compact user-facing build label.

Missing files keep local defaults.

Definition at line 19 of file build_info.gd.