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RapidGameFramework
Reusable Godot managers for data-driven small games
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Centralized scene navigation singleton. More...
Go to the source code of this file.
Namespaces | |
| namespace | scene_manager |
Variables | |
| scene_manager.BuildInfo | |
| scene_manager.GameState | |
| scene_manager.build_info | |
| scene_manager.int | |
| scene_manager.bool | |
| scene_manager.String | |
Centralized scene navigation singleton.
Future games can replace scene constants or wrap this pattern with their own game selector while keeping scene transition calls out of gameplay managers.
Definition in file scene_manager.gd.