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RapidGameFramework
Reusable Godot managers for data-driven small games
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Data-driven tutorial/checklist progression helpers. More...
Go to the source code of this file.
Namespaces | |
| namespace | tutorial_manager |
Variables | |
| tutorial_manager.ConditionEvaluator | |
| tutorial_manager.DataCacheManager | |
| tutorial_manager.condition_evaluator | |
| tutorial_manager.data_cache_manager | |
| tutorial_manager.data | |
Load tutorial steps from JSON containing steps: []. | |
| tutorial_manager.Dictionary | |
| Return cache diagnostics for file-based convenience loads. | |
| tutorial_manager.completed = state.get("completed", {}).duplicate(true) if state.get("completed", {}) is Dictionary else completed | |
| Return saveable tutorial state. | |
| tutorial_manager.entry | |
| tutorial_manager.bool | |
| Mark a tutorial step complete/incomplete. | |
| tutorial_manager.id | |
| Return whether a tutorial step is complete. | |
| tutorial_manager.row | |
Data-driven tutorial/checklist progression helpers.
Definition in file tutorial_manager.gd.