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RapidGameFramework
Reusable Godot managers for data-driven small games
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Reusable queue for compact achievement unlock notifications. More...
Go to the source code of this file.
Namespaces | |
| namespace | achievement_notifier |
Variables | |
| achievement_notifier.layout | |
| achievement_notifier.settings | |
| achievement_notifier.Dictionary | |
| achievement_notifier.layout_manager = layout | |
| achievement_notifier.settings_manager = settings | |
| achievement_notifier.duration_seconds = float(options.get("duration", duration_seconds)) | |
| achievement_notifier.position = options.get("position", position) | |
| achievement_notifier.active = false | |
| achievement_notifier.achievements | |
| achievement_notifier.achievement | |
| achievement_notifier.notification | |
Reusable queue for compact achievement unlock notifications.
Definition in file achievement_notifier.gd.