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RapidGameFramework
Reusable Godot managers for data-driven small games
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Validates data-driven alchemy reaction graphs for unreachable nodes and dangling ids. More...
Go to the source code of this file.
Namespaces | |
| namespace | alchemy_graph_manager |
Variables | |
| alchemy_graph_manager.DataCacheManager | |
| alchemy_graph_manager.data_cache_manager | |
| alchemy_graph_manager.Array | |
| Load element/compound and reaction JSON files into a graph-ready dictionary state. | |
| alchemy_graph_manager.reaction_id | |
| alchemy_graph_manager.input_id | |
| alchemy_graph_manager.result_id | |
| alchemy_graph_manager.reachable | |
| alchemy_graph_manager.result | |
| alchemy_graph_manager.id | |
| alchemy_graph_manager.changed = false | |
| alchemy_graph_manager.can_make = false | |
Validates data-driven alchemy reaction graphs for unreachable nodes and dangling ids.
Definition in file alchemy_graph_manager.gd.