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RapidGameFramework
Reusable Godot managers for data-driven small games
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Minimal reusable single-currency economy manager. More...
Go to the source code of this file.
Namespaces | |
| namespace | economy_manager |
Variables | |
| economy_manager.money = max(0, value) | |
| Set money, clamped to zero or greater. | |
| economy_manager.int | |
| Return saveable economy state. | |
Minimal reusable single-currency economy manager.
Definition in file economy_manager.gd.