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RapidGameFramework
Reusable Godot managers for data-driven small games
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Reusable active-run menu builder. More...
Go to the source code of this file.
Namespaces | |
| namespace | field_menu_controller |
Reusable active-run menu builder.
Games provide labels and callbacks for actions such as resume, retry, give-up, settings, or main menu. The controller builds a compact opaque PopupPanel without owning game-specific consequences.
Definition in file field_menu_controller.gd.