RapidGameFramework
Reusable Godot managers for data-driven small games
Loading...
Searching...
No Matches
Layout System

Files

file  button_row_pool.gd
 Reusable fixed-row button pool for HUD bars, action slots, and menu rows.
 
file  field_menu_controller.gd
 Reusable active-run menu builder.
 
file  guidance_panel.gd
 Small reusable guidance panel for tutorials, lab pages, and active objectives.
 
file  layout_manager.gd
 Reusable UI layout helpers for responsive panels, navigation, modals, and scroll shells.
 
file  pause_overlay_controller.gd
 Reusable controller for pause overlays.
 
file  objective_panel.gd
 Reusable objective checklist renderer for active runs, quests, and tutorials.
 
file  resource_bar.gd
 Reusable outlined resource/progress bar renderer.
 
file  status_feed_manager.gd
 Reusable stacked toast/status feed for transient game messages.
 
file  ui_flow_manager.gd
 Reusable UI flow helpers for focus, tabs, simple screen visibility, and labels.
 

Detailed Description

Creates reusable responsive shells, bottom navigation, modal dialogs, save-slot rows, achievement views, pause overlays, density presets, and theme application helpers.