RapidGameFramework
Reusable Godot managers for data-driven small games
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ui_flow_manager.gd File Reference

Reusable UI flow helpers for focus, tabs, simple screen visibility, and labels. More...

Go to the source code of this file.

Namespaces

namespace  ui_flow_manager
 

Variables

 ui_flow_manager.control
 Focus the first visible, enabled focusable control under root.
 
 ui_flow_manager.bool
 Focus a named control when possible, otherwise fall back to the first focusable control.
 
 ui_flow_manager.target
 
 ui_flow_manager.viewport
 
 ui_flow_manager.nested
 
 ui_flow_manager.focus_mode
 
 ui_flow_manager.ScrollContainer
 Show one screen id from a dictionary of id -> Control.
 
 ui_flow_manager.screen
 
 ui_flow_manager.visible
 
 ui_flow_manager.index = 0
 Return the next id in a tab/page order after applying delta.
 
 ui_flow_manager.String
 Return the visible screen id from an id -> Control dictionary.
 
 ui_flow_manager.value
 
 ui_flow_manager.text
 
 ui_flow_manager.scroll_vertical
 

Detailed Description

Reusable UI flow helpers for focus, tabs, simple screen visibility, and labels.

Definition in file ui_flow_manager.gd.