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RapidGameFramework
Reusable Godot managers for data-driven small games
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Reusable UI layout helpers for responsive panels, navigation, modals, and scroll shells. More...
Go to the source code of this file.
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| namespace | layout_manager |
Reusable UI layout helpers for responsive panels, navigation, modals, and scroll shells.
This manager creates common Godot Control structures in code so new games can share layout behavior without copying scene trees.
Definition in file layout_manager.gd.