|
RapidGameFramework
Reusable Godot managers for data-driven small games
|
Applies forces, gravity, impulses, and velocity integration to body dictionaries. More...
Go to the source code of this file.
Namespaces | |
| namespace | motion_integrator |
Variables | |
| motion_integrator.next | |
| Add a force to a body for the next integration step. | |
| motion_integrator.Vector2 | |
| Semi-implicit Euler integration for one body. | |
| motion_integrator.float | |
| motion_integrator.inv_mass | |
| motion_integrator.acceleration | |
| motion_integrator.velocity | |
Applies forces, gravity, impulses, and velocity integration to body dictionaries.
Definition in file motion_integrator.gd.