RapidGameFramework
Reusable Godot managers for data-driven small games
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physicsEngine Directory Reference
Directory dependency graph for physicsEngine:
physicsEngine

Files

 collision_pipeline.gd
 Broad-phase and narrow-phase collision helpers for simple 2D shapes.
 
 constraint_solver.gd
 Collision resolution, physics response, and simple constraints.
 
 motion_integrator.gd
 Applies forces, gravity, impulses, and velocity integration to body dictionaries.
 
 physics_queries.gd
 Point, area, and ray-style queries for data-oriented physics bodies.
 
 physics_world.gd
 Coordinates spatial state, forces, integration, collision, constraints, and queries.
 
 spatial_state.gd
 Stores saveable 2D physics bodies and their spatial metadata.